Author: magus

We Got Unreal Dev Grant!

There is so much road ahead, but what happened this week makes our steps a bit lighter. We have been quite ecstatic for couple of days. Yes, it is true, that Epic Games awarded us with Unreal Dev Grant! Truth is that we would not be this far without Epic Games and Unreal Engine. UE…
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November 11, 2018 0

Designer Notes – Game Mechanics

After one year of Planetrism development we can say that the preliminary phase is over. During that time we designed and implemented individual parts of game – environment, interactions, locomotion, visual style, parts of core mechanics. We tried and tested various solutions, accepted some and discarded others. Although the core game play was not implemented…
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April 2, 2018 0

Preparing For Demo Update

Week ago we launched a free demo of Planetrism VR, and it has been downloaded more than 1000 times now. Planetrism followers had been asking for months something they could feel the experience of exoplanets themselves. This was the main reason for releasing this demo. Final game is still far ahead in the future, and…
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December 15, 2017 0

Unreal Engine NVIDIA Edge Award

Last Saturday we noticed that Epic Games and NVIDIA has chosen three winners in their joint NVIDIA Edge program where they award projects that are doing fantastic work in Unreal Engine with premium hardware and even pushing the limits a bit further. We were in awe when we noticed that our project was one of…
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September 20, 2017 0

Construction System

An essential part of Planetrism game is to build you own colony. Regardless of the number of inhabitants, you will need an infrastructure of buildings, equipment and facilities to serve all the tasks you have to do in order to survive and prosper on an exoplanet. As described in previous posts, the game core involves…
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September 20, 2017 0

Progress Report 2

Development has proceeded with such hyperspeed, that we have barely had time to post any proceedings in social media, and unfortunately this devlog has been neglected. We try to put some more stuff in here, but there is so much to tell that it is hard to choose what to report first. But in short:…
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September 20, 2017 0

Progress Report 1

We had a short break in development but after that there has been lots of improvements in game. Naturally we have kept up with new Unreal Engine versions. There are numerous small improvements, new features and tweaks, but two most important things are – fully dynamic lighting, and – gesture based locomotion Project started with…
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September 20, 2017 0

Running a Colony in Planetrism

So far we have not explained in detail what kind of a game Planetrism is. We have only hinted that Planetrism is a personal level game where you participate in daily life and tasks of colony, while also leading and managing overall activities. Parallel to that, there is also storyline events and the world of…
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September 20, 2017 0

Log Entries from the Fringe 2

Log entry: Seymour Thornton, 4759-FG39-03503T Date: 2240.68 Place: Iron Bridge system, Sandpit-3 colony Life has really changed in our colony. Our parents came here almost 30 years ago, and for a colony this is quite old. Not as old as those first colonies in Alpha Centauri, but quite old anyway. All that time it has…
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September 20, 2017 0

Planetrism – Future of Mankind in Stars

Planetrism is a Virtual Reality science fiction role-playing game (RPG) about the life of colonists on an exoplanet lightyears away from Solar system. In this game you can experience the harsh but exciting life as a leader of a colony on far away exoplanet. A life full of hard work, wonders of universe, dangers of…
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September 20, 2017 0